I'm not entirely sure how the new tome, race and enchantment framework will feel though. ![]() The main thing being the chopping up of overall content into building blocks for the player to arrange into an empire which is significantly different from both AoW3 and planetfall. Sectors, new empire resource like influence (imperium) for diplomacy and some other stuff, on guard abilities, casus bellies, defence stat rework.īut all in all it has quite some changes of its own. If the goal of this campaign was to discourage me from continuing, well, mission accomplished I'd say.I would expect it to be closer to AoW3 with some imports from planetfall: At that point I realized I was experiencing more frustration than fun, and just uninstalled. On top of that, the AI also seems able to see the whole map and always knows exactly where your troops are and which cities are undefended, and will always try to capture them. Meanwhile I barely had enough money to build some tier II units. He also had a couple of other army stacks also with tier II and III units, and about 5 towns. Around turn 13 my scouts found the enemy's main army, featuring tier II and III units plus a cannon. I played on "normal" figuring it would be a decent challenge since I'd played some strategy games in the past. If you're new to the game, that's the way to go, I'd say. ![]() Then the game shouldn't recommend that you play the Elven Court campaign, which is what it tells you as soon as you reach the main menu.īut the elven campaign is very easy and a good tutorial to the game, IMO - if you play at easy difficulty.
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